Sesh
UX Design / research
Sesh makes parenting easier. The app’s neuroscience-backed techniques, recommended using AI, help families build healthy relationships and address behavioral challenges.
I led the user experience design and research for the app, quickly translating data from research studies and surveys into iterative design. I created wireframes, interactive prototypes, and handoff-ready screens for each feature.
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“It’s been such an extremely long time since she had a tantrum-free day and man was it exciting to celebrate that at the end of the day!”
Jessie, mother of 1
Responsibilities
- UX research
- UX/UI design
- Design system with component library
- Branding & style guide
Tools & Skills
- Figma
- Illustration (vector & trad.)
- Adobe CC
- Miro
- Pivotal Tracker
Opportunity
Parents of toddlers are exhausted. They’re overwhelmed by information, don’t know which sources to trust, and have trouble finding advice personalized to their child.
They’re strongly motivated to learn new parenting techniques, and want to do it at their own pace in a non-judgmental space.
Process
I kicked off the app development process with a diary study, working closely with parents for two weeks to help reduce their toddlers’ tantrums. Parents completed a daily check-in, describing their child’s tantrums and reflecting on the day. Based on these check-ins, our parenting experts recommended techniques for each parent’s unique situation.
By the end of the study, every parent had experienced zero-tantrum days, sometimes for the first time in over a year.
Using the data from the diary study and parent surveys, I designed an app that produces the same great results– beginning with wireframes and ending with handoff-ready screens for our engineers. Our team applied logic triggers and AI to users’ daily check-ins to automate technique recommendations at scale.
In addition to the app design, I created a robust design system with component library (Figma) to ensure consistency in the app experience across all features.
IMPACT
We had great conversion and retention rates post-launch, with hundreds of daily check-ins completed and tantrums logged.
User feedback (both qualitative and quantitative) continued to inform the design process, helping our team prioritize new features and improve the experience post-launch.